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Resume

 

Objective:

To bring a hardworking team oriented approach to creating high quality, well deforming rigs and custom tools for animators to quickly and easily work with.

Technical Skills:

Proficient In: Maya, MEL Programming, Photoshop, Windows and Apple OS

Knowledgeable In: ZBrush, Headus UVLayout, After Effects, Illustrator

Traditional Skills:

Life Drawing, Conceptual Design, Flexible Media (graphite, water color, pen & ink, marker, charcoal, Digital)

Education:

Art Institute of Portland: ..................................................................................2010

Bachelor of Fine Arts with emphasis on Media Arts and Animation

Work Experience:

Student Game Production: ............................................................................... 2010

Lead Character TD/Rigger

1.) Created “Elite Force” game in conjunction with Sony Online Entertainment Mentor Program at Art Institute of Portland.

2.) Rigged and Exported 20 assets including three characters, nine vehicles, and seven weapons into Unreal 3 Engine.

3.) Met deadlines and completed game in 10 week production environment.

4.) Communicated heavily with other team members to solve problems and create/meet deadlines.

 

Stark Street Lawn and Garden: ....................................................................... 2010

Sales Representative

1.) Assessed customers needs, and advised them on the best solution to fit their particular problem.

2.) Managed warehouse, parts department, and directed other workers.

3.) Handled significant amounts of money.